Update: The Cupertino firm revealed at its WWDC 2015 developer conference that the Apple Watch is getting a major software update. The native app SDK has been released to developers but the Watch OS 2 update will arrive in the fall.Apple has opened up the Taptic Engine, Digital Crown, microphone and more for devs meaning apps will be better suited to function on your wrist.Several new features of note include Wi-Fi connectivity, new watch faces with different customizable options, better Siri capabilities, email replies and more are also included. Further details on Watch OS 2 can be found here. Review continued below ...
The Apple Watch is ticking away on my wrist right now, and while it's no longer called the iWatch, it really is "my watch" and Apple's most personal gadget yet.The iPhone 5-and-up-compatible smartwatch comes in 38 flavors, with different case materials, colors, sizes and interchangeable Apple Watch bands. None are inexpensive.It starting at $349 (£299, AU$499) and peaks at an exorbitant $17,000 (£13,500, AU$24,000), making this lightweight wristwatch for impatient early adopters and boutique store regulars. Yet patience is required of all due to backed up online orders and a long-avoided launch in Apple Stores in two weeks.
Is it worth that tough-to-swallow Apple Watch price and wait? Well, beaming apps like Messages, Mail and every iPhone notification to an always-on-hand gadget is certainly a convenience.I no longer retrieve my seemingly always-hiding iPhone 6 every time someone texts me, yet I can ping it whenever I really can't find it, usually buried beneath the couch cushions. It has easiest to use Find My iPhone app yet.Apple is building upon this novel idea with a proposed Find My Watch feature, which is the reserve of this handy retrieval system, and an Android Wear-like "smart leashing" detector to deploy a light tap on the wrist when the wearer wanders too far from his or her phone.
Apple Watch OS 1.0.1 fixed a few sensor errors and expanded the number of languages supported, but the more significant new smartwatch features are expected in a full update at WWDC 2015 on Monday along with iOS 9.
Similar
conveniences are carried over to the thousands of apps. Checking into a
flight thanks to a wrist-mounted QR code sure beats scrambling for my
phone or paper boarding pass while moving my bags up in the security
line step-by-step.
Those
steps, it turns out, are being counted in the Apple Watch's fitness
app. It's not the most comprehensive fitness tracker, but it lets me
keep tabs on metrics like my steps walked, calories burned and heart
rate. Surprise: I need to move more when I'm writing reviews.
But
not having to fetch my phone for each and every vibration in my pocket
is very much a luxury rather than a necessity, and not one every iPhone
user needs - at least for the current asking price.
Why buy an Apple Watch?
Apple
Watch is often oversimplified as an iPhone on your wrist, and almost
everyone I have demoed it to has accidentally referred to it as "your
phone." Even I slipped up once.
It's not an unreasonable
comparison. The square-shaped smartwatch is like a mini iPhone; it lets
me read emails, summon Siri and make and receive phone calls from my
wrist.
The
size is just right too. While many Android Wear watches look and feel
chunky to most, the 42mm Apple Watch fits my wrist much more
unobtrusively.
An even smaller 38mm size is also available, though
most people should for opt for the bigger of the two. It offers better
battery life and more useable touchscreen space (but does come at a
higher cost).
What feels strange about writing this review is that
there's no point in really comparing it to Android Wear at all. Nobody
chooses a smartwatch first and then decides on which phone to go with it
– no, if you're reading this review you're probably either doing it on
the iPhone or with one close to hand, wondering if it adds enough
convenience to be worth the extra cost.
But do I need this Watch?
On the one hand it's been great to change my behavior, as too many times
I have instinctively run to my phone, charging in another room, because
it's ringing or because the default SMS chime has turned me into one of
Pavlov's dogs.
How many times have I missed an important call or
text? Just as important, how many times have I rushed to the phone and
it was an unimportant telemarketing call or a friend replying with text
that simply says "OK" to something I said three hours ago?
These
missed connections and potential disappointments are less insufferable
thanks to the Apple Watch and its ability to either pick up or dismiss
these alerts in a tenth of a second.
Custom watch faces, like
we've seen from Android Wear watches, are here (although only those that
Apple makes, as it's not permitting third parties to do the same thing,
which sucks), as well as new exclusive technology like the
pressure-sensitive Force Touch touchscreen.
There
are also a large number of Apple Watch apps already, including the
easy-to-use Apple Pay in the US and frequently used Uber car hailing
service, which aren't available on Android Wear.
What's missing?
There are plenty iPhone features that aren't carried over to the wrist. Apple Watch is not a fully-fledged iPhone replacement.
It
makes calls, but it can't add new contacts. It listens to dictated
texts and sends them as an audio message or transcription, but it
doesn't have any sort of edit function.
It tracks basic fitness
goals, but not it's GPS-enabled, doesn't track sleep and third-party
workout apps require an iPhone close by. Likewise, it can name songs
through the Shazam app, but it listens with the iPhone microphone, not
its own.
Having to carry a phone still is a weird disappointment
to a lot of people who are missing the point of a current smartwatches.
"Wait, I still need my phone?" is the response I've heard from baffled
people. Of course you do. The Watch isn't big enough for watching
YouTube videos on its tiny display size and trying to comment on
Facebook posts while pecking away on a teeny keyboard would be terrible.
Who
would want to don a giant watch capable of such specs or a large enough
battery to run that? You still need an iPhone with you at all times,
but you'll use it less than before.
The bigger questions: can is
do enough to be worth its price, and is it fashionable enough to wear
everyday, by geek chic and non geeks alike? Let's examine the design
first.
Apple's build-up to the Watch's launch was all about the style, how
it was forged in Ive's clean furnaces and made of angel tears (or
something), and how it's capable of replacing the emotional connection
thousands of us have with our current timepiece.
That
really depends on who you ask and which Apple Watch you're talking
about. There are three models, the aluminum Sport, stainless steel Watch
and gold Watch Edition.
I've tried on every Apple Watch model,
outside of the 18-karat gold Apple Watch Edition, before ordering, but I
stuck with the entry-level 42mm aluminum Apple Watch Sport in white.
It's
the cheapest configuration slightly more comfortable than its two posh
counterparts that are made of heavier steel and gold.
They vary
in price and unnecessary weight more than they do in attractiveness,
although when switching to the steel Watch with Milanese loop I found
more people preferred the shiny exterior of the more expensive model.
But
if lightness is what you're after, the Sport's anodized aluminum case
and Ion-X glass make it 30% lighter. It's 30g instead of the steel's
50g, and gold's 69g. That adds up on my wrist when I'm wearing this
thing for 18 hours a day before the battery life is zapped.
After
a day of wearing the lightweight Apple Watch on my right wrist and a
heavier Moto 360 on my left wrist - for testing purposes, I assure you -
I almost couldn't feel the Apple Watch. For the same test with the
Garmin Fenix 3 when running – a much, much larger watch – I noted the
same effect, showing Apple's got the balance pretty right here.
Its
aluminum frame matches the iPhone build and is therefore duller than
the shiny stainless steel Apple Watch, but it still goes with a steel
band like the Milanese Loop just fine.
A
bigger problem in the future may be that the Apple Watch Sport is
missing the premium sapphire crystal glass, which is supposed to be
almost scratch-proof. The good news is that the Ion-X glass substitute
on the Sport model has proven resilient so far.
I've seen several
"drop tests" videos of shattered Apple Watch Sport glass, but more
relevant real-world tests would consist of minor wall and corner scraps
for wearables. Geeky iPhone diehards whose equilibrium is off may want
to spring for AppleCare just to be safe, but I've not seen a problem.
Everything
else is the same among all the models. The case sits 10.5mm off of my
wrist, slightly thicker than an Android Wear watch, but it has a
stylishly curved glass and rounded off corners on the top, and a small
bump to its black composite back's heart rate sensor.
It's reasonably thin for now, but I can already imagine Apple making a "world's thinnest smartwatch" several times over for the Apple Watch 2 and beyond.Its thickness does leave room for two large buttons, a classy sounding digital crown and an uninspiringly named "side button." Both are located on the right side for twisting and pressing through menus. A microphone and speaker are on the left side.
The
Apple Watch Sport band is made of fluoroelastomer, which is Apple's
fancy way of saying synthetic rubber, which is supposed to be extremely
durable. Time will tell.
The smooth strap, available in white,
black, blue, green and pink colors, feels comfortable and is easier to
buckle than any prong-clasped Fitbit I've tested. It tucks the excess
band in a hole so that it hides behind the beginning the strap.
The
difference between using the Sport model with the rubber strap and the
Watch with Milanese loop felt like I was stepping up to a "proper"
Watch. That's more the band than the model itself, so a swift switch
between the two (providing you outlay the high cost to buy another band)
is fine to improve the look.
My
watch came with two bands in the box, a larger and shorter size in the
same white color. Changing the strap was incredibly simple and required
no tooling, unlike the Moto 360. A secure fingernail tip-sized button
underneath the watch releases each strap.
Although
many Android Wear smartwatches work with third-party 22mm bands, the
transition to a new Apple Watch band is more seamless. Cheaper
third-party straps are also said to be on the way.
Overall, the
design of the Apple Watch is probably the biggest thing it's got going
for it. As one of the first to walk around wearing this new timepiece, I
felt both awesome early adopter as people asked in hushed tones to see
the new Watch, and embarrassed as other would see me as having paid a
large amount of money for something that doesn't really do a huge amount
yet, another follower of whatever Apple does just for the sake of
owning it.
The truth was somewhere in the middle – and after a few
months, both will die down and the idea of having a smartwatch on the
wrist won't seem so crazy, which will perversely help the Android Wear
story too.
Display
Behind the Ion-X or sapphire glass of
the Apple Watch sits a bright and colorful OLED. It's sharper than other
smart watches, most notably the pixelated LCD of the Moto 360.
It's
the right screen technology for smartwatches, as OLED displays draw
much less battery when showing a darker screen. With OLED only the
pixels used are turned on, and fewer pixels equals less battery drain.
That's
why most of the Apple Watch faces are surrounded by deep black
background. It also helps the colorful app icons and watch face element
pop.
The 38mm Apple Watch resolution is 272 x 340, while a 42mm
version is 312 x 390. The bigger display's necessary extra power is
offset by a larger Apple Watch battery.
Apple was able to design a
sharp-looking flexible OLED display for the Watch, but it didn't go as
far as creating a circular screen for a truly classic watch look.
Last
year's Moto 360 did exactly that to the envy of iPhone owners who
weren't able to get in on the modern smartwatch craze outside of the
first two Pebble watches.
All
of Apple's flowery marketing rhetoric about reinventing the classic
watch look - from digital crown to complications - didn't also translate
into that that traditional round watch look, which is one of my largest
criticisms with the design. I appreciate that the square is better for
interacting with the Watch, but with the apps interface being spherical
and 'traditional' watches just look better when round.
Apple Watch
is more colorful than its iPhone-connected rivals though, especially
the new Pebble Time, and readable in all but the brightest sunlight. But
it comes at the expense of its battery life.
Apple Watch is supposed to have 18 hours of battery life, which would
translate into a full day if I were to ever keep to a normal sleeping
schedule.
I was able to lengthen the uptime of my watch to a full
24 hours on days in which I didn't make battery-taxing phone calls with
it, or use the half-as-power-hungry heart rate monitor.
I'll
put it simply: I think Apple deliberately downplayed the battery life
of its Watch to make sure it didn't get hit with angry users should the
numbers not stack up. I've had days where I've been for a couple of
hours' run and it's still easily lasted the day, and not once in the
week of testing did I get to the evening approaching critical levels of
power.
Apple Watch depletes the battery in three hours if used for
non-stop phone calls. Working out with the heart rate monitor or
listening to music does the same in six hours. Conversely, just checking
the time every so often boosts it to 48 hours.
But you'll also
need to think about the future here. Like Nokia's old attempts at
smartphones, the battery life on the Watch is good because you don't
find yourself wanting to play with it a lot because, well, it doesn't do
a whole lot right now.
That's
going to change though. As developers get their hands on the Watch and
start making use of the inbuilt NFC or other sensors, you'll find the
battery life will drop faster as more apps start making a play for its
reserves.
Talking of which, a 72-hour Power Reserve mode kicks in
when the Apple Watch battery reaches 0% so that it doesn't shut off
completely. It only tells the time doesn't keep the fancy watch face.
This
sent me running to a charger since it does nothing else in this
catatonic state. Making it even more perilous, it was actually a bit
difficult to exit this catatonic state. The watch takes a solid minute
and a half to reboot, which initially made me think I didn't know how to
reboot the device and was accidentally resetting it every time.
Power Reserve mode
The
official Apple Watch recharge time is 1.5 hours to 80% and and 2.5
hours to 100%. That's a bit slower than the average smartwatch. Moto 360
charges up in 2 hours flat. But I've been able to completely recharge
my Apple Watch in the same 2-hour window.
The 205mAh battery pack is predictably sealed into the device, and is smaller than the battery on other Android Wear devices.
My
faster-than-expected charging time may be because, at 0%, the watch
still has its limited time-checking Power Reserve state to go. I had
charged the watch when it and entered this special mode, so it
technically had some juice left to it.
Inductive charger
Apple Watch's inductive magnetic charger takes cues from the company's popular MagSafe chargers, which come with all MacBook Air and MacBook Pro computers (but not the New Macbook).It combines a MagSafe magnet with an inductive charger for a wire-free solution. It helps when you're in the dark or in tight situations, like a coach seat on an airplane, and need to simply clip on a charger and be done with it. Magnets, boss.
As
much as I don't like having yet another type of cable to carry around,
it's way better than the flimsy Pogo charger designs used by Pebble, LG,
Samsung and others. It wire-free design also means that Apple Watch is
sealed and is therefore water-resistant to a point.
There's something a little more complicated about this shrunken Apple
product compared to the now familiar iPhone and iPad. It took a few
days to wrap my head around the interface, which is surprising for an
Apple product. The Watch is nowhere near as intuitive as most will
expect.
I immediately started receiving texts and emails on my
wrist, as expected, and I could easily dismiss what wasn't vital. This
sudden flurry of notifications was actually welcomed. However, to do
much with these alerts, I had to learn to bounce between three menus:
watch face, app launcher and glances, and the methods of flicking
between them doesn't feel natural.
This learning for users curve
exists because the software tries to do too much at once, and
smartwatches offer extremely limited interface real estate. Plus, the
Apple Watch is part of a brand new product category for everyone.
Remembering
to swipe down to see my backlog of notifications or swipe up to see my
pinned "Glances" widgets is complicated by the fact that this only works
when in the watch face menu. It doesn't work in any other app or the
app launcher menu, where with the iPhone swiping up or down is
pervasive.
Sometimes I hit the side button because it looks like
the iPhone sleep/wake button only to realize that it brings up my
contacts list. Pressing in the digital crown does the trick here. Double
tapping the crown will switch between apps, but it's a soft press and
doesn't always feel like it's registered, and the easiest way to get
back to time is to let the watch dangle by the wrist and then bring it
back up again.
That's
not intuitive, and is the sort of thing that gives the Watch naysayers
(of which there appear to be a few) ammunition when you're having to
jump through hoops just to tell them the time on your watch.
There's
also the issue of slowdown that flickers intermittently throughout
Watch use, with opening the settings menu the biggest offender. Hit the
teeny icon (you can scroll the digital crown to make things bigger, but
that feels like an odd extra step) and you're greeting with icons that
have no words next to them, and a couple of seconds later everything
blinks into view.
The same happens with most lists, where using
the digital crown to scroll through is fluid, using the finger (the more
intuitive way to do things) lags and jumps a bit.
As
first generation software, it's just not always as intuitive as it
could be. Luckily, the setup is fairly seamless. I booted up my iPhone's
Watch app, which came with iOS 8.2, and it asked me to take a photo of
my new Apple Watch. Done. It was paired.
Syncing my existing apps
happened automatically too, but took a couple of minutes. After that, I
was able to customize my watch face and load up a springboard of
circular apps. The device connects using a weird fusion of Wi-Fi and
Bluetooth, but unlike the phone, you can't use Bluetooth when the Watch
is in flight mode, which makes Bluetooth music streaming a no-no when in
mid-air.
The My Watch menu within the iPhone companion app is
astonishingly complex, which may end up being a good thing once I get
the hang of it but will displease Apple fans who crave simplicity, where
the thing just works.
I can disable notifications for specific
apps and just about every setting can be mirrored from the iPhone or be
set up individually, from Do Not Disturb to Messages notifications.
Texts can repeat twice all the way up to ten times if I hate myself.
Apple
Watch doesn't contain all of the intricate gears of a Swiss watch, but
it has a lot of moving parts to its software. It has taken a few days to
learn and configure to my liking, but I feel as though the
less-interested iPhone audience, like my new smartphone-owning parents,
needs to wait until it's further refined and more apps come to the Apple
Watch app store.
The Apple Watch needs a headline feature, and while it doesn't really
have it yet (beyond sending random pictures to other Watch-wearers) the
apps that live on it are going to be the real reason to buy one.
Sure,
they're not there yet, but the in-built choices and first goes from
third parties are pretty good already, meaning this is a device with a
lot of potential.
Watch faces
Apple's watch faces take
advantage of the pressure sensitive Force Touch display. Holding down on
the glass, with a bit of exertion, zooms out of the current watch face
and loads up a gallery of faces, from the information-packed Modular to
the toe-tapping Mickey Mouse. Utility ended up being my favorite because
it was simple, yet fit all of my customizations.
These
let me insert information snippets onto the watch face, such as the
full date, my next calendar appointment or the sunrise and sunset time
if I really wanted to know daily. Most faces make room for smaller,
pre-select spaces in the corners too. These let me display the critical
Apple Watch battery life percentage, my daily fitness graph and the time
in another city, which has been great for traveling.
There are
"millions" of combinations, according to Apple, but these custom
pre-determined spaces can't be moved around and, in reality, there are
just ten faces. Apple has yet to open up its watch face API to
developers and it's currently banning third-party faces.
Apple
has to catch up to Android Wear here as it's one of the things I love
about Android Wear (the Goldeneye and PacMan faces are real crowd
pleasers) and if Apple is serious about making the Watch personal, being
able to choose more faces is a must.
Built-in apps
Apps,
on the other hand, are open to developers, and it shows. There are loads
are launch, and the best Apple Watch apps are those from Apple itself.
Siri answered my basic questions, like "who is the governor of New York"
and "when in the next Phillies game." Anything more in-depth than that,
and the silent virtual assistant proposes you "handoff" to your iPhone.
Apple's built-in timer let me set the timer for cooking and the
laundry, without requiring me to take out my iPhone (which were in my
other jeans).
Passbook
worked flawlessly at the airport (although be prepared for the 'Early
Adopter' syndrome when you try and check in at a desk where the
attendant has no idea why you want to use your watch) and Apple Pay
enabled me to buy food at McDonald's (for testing purposes) while I
continued to play on my smartphone.
Apple Pay on a phone? That's so 2014.
We're
still waiting for the payment to come to markets other than the US,
with the UK set to receive the update sometime in 2015, so that function
isn't going to be of use to everyone.
But a real USP of the
Watch would be that runners who have left the phone at home can still
get vital hydration or a ride home in an emergency thanks to the
contactless capabilities of the Watch.
Well, that's if I'd ever
use the Apple Watch as a standalone running device, which I'd struggle
to at the moment (more on that later).
There's no camera on the
Apple Watch, but it doesn't have a Camera Remote app that let me snap
photos remotely in conjunction with my iPhone's iSight camera. That was
handy, unlike the actual Photos app, which was a tiny way to look at
your photos from the phone.
The
watch isn't a particular visual experience and it's restricted by its
8GB of internal storage (with about 6GB available), with Music running
into the same dilemma, so controlling your iPhone's music collection is a
better choice.
That said, you can pair a set of Bluetooth
headphones and tell your iPhone to shove some of your playlists over to
the Watch. However the most you can have on there is 2GB of music (which
you have to change from the 1GB default) so this is no iPod
replacement.
It's good for music when you're out running though,
and is a nice touch from Apple letting you choose between the phone and
Watch for audio pleasure.
Apple
Maps on Apple Watch let me navigate the streets of New York City
without forcing me to foolishly take out my iPhone at every new turn,
like a tourist. The iPhone app also opened up in my pocket, just in case
I needed to change up the directions or see the route in full. No,
there sadly isn't a native Google Maps app here and no metro directions. Maybe with iOS 9.
Calls and messages
Calling
someone through an Apple Watch isn't the most ideal way to talk to
chums, especially in a noisy environment. It sounds like a speaker phone
with a little more static. But it works well in an otherwise quiet
location or when your phone is two floors above you.
The Apple Watch side button leads to a dedicated "favorite contacts" menu, which let me text and call my friends and family.
I
found sending a speech-to-text transcription a bit easier on the Apple
Watch than any Android Wear watch. Apple's way of doing it doesn't
rudely cut me off and hurriedly send a broken text message when I stop
mid-sentence. I actually get to think about what I want to say. I value
that distinction.
Apple
Watch users have the added bonus of including very simple sketches and
attention-grabbing taps to other Watch owners using the timepiece's
Taptic feedback vibration. Heartbeats can also be exchanged for what may
be the weirdest / creepiest Apple Watch feature.
It's
novel at first, but after receiving my tenth heartbeat from the same
few People Watch owners, it has become fairly annoying.
Third-party apps
Apple
Watch apps from developers are hit or miss when it comes to design and
performance. I can request a car with Uber, receive breaking news alerts
from CNN and track my lost wallet with the Title app on Apple Watch.
But many of them are read-only apps. Instagram is here, but you can only
see a few recent posts and comments are limited to emojis at the
moment.
Twitter, the New York Times and Nike+ Running made the
jump to Apple Watch, but a number of other essential third-party apps
are missing, at least in native form. This includes Facebook, Google
Maps and the iOS Gmail app, which forced me to switch back to Apple's
default mail app.
Sure,
Facebook main app notifications pop up on the watch, as do emails
snippets from the Gmail app, but seeing anything beyond "Lily posted a
comment on your timeline" or reading the full email requires an iPhone
for now. Worse, getting two Facebook comments or emails makes it even
more vague.
"You have two messages." That's less than helpful,
Apple Watch. Thanks. This is unlike Instagram's native app or Apple's
built-in Mail app with interactive controls on the wrist.
Many
third-party apps need to load faster and include finer controls that go
far beyond "Show App on Apple Watch." This is up to developers and over
time I'm sure some really great apps will begin to appear that take
advantage of this new tech location.
Apple Watch isn't a fitness band, watch or fashion accessory, despite
taking a bit from each of those camps. It's hard to define what it
really is, which means that users may struggle to justify the purchase.
What
has saddened me in the time since launch is finding out that Apple
won't be selling it properly into the health market. Apparently early
tests to add in a stress sensor and blood pressure monitor failed,
(beautifully partly because of hairy arms) so the Apple Watch - at least
version one - will be a cut down version of what it could have been.
The
fitness tracking is comprehensive (in as much a fitness tracker can be)
in that it wants you to exercise for 30 minutes per day, stand for at
least a minute for 12 hours and burn enough calories every 24 hours.
It'll also tell you steps and distance travelled, which is a staple of
the tracker.
But like these trackers, it's pointless. I'm not
saying that it doesn't help clue you in on sedentary habits, but nearly
every person who isn't already active, but would like to be, will go
through these phases: jumping to attention whenever the Watch tells them
to stand, poring over their data to see how well they've done and
making sure all the rings get filled.
Until
the day they don't. Then a sense of guilt wanders in. So our hero
promises to redouble their efforts, walking further the next day to make
up for it. Except they inevitably slip again and then guilt roars
higher. Then it's a couple of days with unfilled rings, and the nudges
from the Watch become unfriendly. Why have you bought something that's
telling you that you're not fulfilling your goals all day long?
The Watch also constantly told me to stand up just minutes after sitting down, which gave me very little trust in the app.
I
know this is an extreme case, and many people are capable of ignoring
the messages, but that misses the point. While a device that can act
like a coach is good, if it was a person the goals would change each
day. They'd be linked to a challenge, would increase or vary over time –
it would give victory to this gamification.
And that's the very,
very big problem I have with the Apple Watch when comparing it to a
running watch: it's far too basic to be considered a rival to a Garmin
or Polar device, and for the new user it doesn't have any way of helping
you get fitter.
Starting up the Workout app and you've got a
pleasing amount of options to choose from, with elliptical and rowing
machines bound to attract those people that "always mean to use them
things at the gym."
But
running is the main focus, with Apple joining up with Christy
Turlington-Burns to show how she trained for the London Marathon using
the Apple Watch.
Perhaps she honestly did the entire time, but she
would probably have wished for a more in-depth device during the
training. The Apple Watch will ask you how many calories you wish to
burn, how far you'd like to go or how long you'd like to run for (or
just an open-ended goal) and then off you pop, with rings appearing to
let you know how close to your goal you are.
But
that's it. And it's up to you to improve, with "beating your best time /
burn / distance" the only thing the Apple Watch will let you do. If
this is for the beginner then it should be giving you different workouts
to keep things interesting, helping you progress to improved running
power.
There are so many apps out there which can do the same
thing, so why can't Apple nail this area? There's also the fact GPS
isn't on board, so unless the phone is tethered you won't get accurate
data.
Actually, even with the phone in a bag, pocket or pouch the
GPS is still a little on the generous side, compared the Garmin Fenix 3
which I tested against. Over a 5KM run, the Garmin was a shade under
the distance, but Apple added another 160m onto the distance.
The
heart rate monitor is also not up to the task. It needs a much tighter
fit than the Watch seems to be able to offer and when running, and
checking to see how hard I was working, the monitor constantly showed a
much higher BPM than the chest strap was showing.
This means users
will get erratic results, and it's not possible to tell when you're
overtraining and the heart rate soars at low levels of exercise, which
again makes the Apple Watch not great for training if you don't invest a
little.
One thing that did impress me is that it can connect to
sensors, so adding in a heart rate monitor like the Wahoo Tickr X, which
can connect to nearly every device going, which instantly improved the
health chops of the Apple Watch.
But having to fork out to improve a certain area when you've already paid so much for the Watch isn't going to impress everyone.
You
can use other apps here but they won't work without the phone
connected, which again makes them slightly redundant. That said, for
those running with a phone religiously bandaged to their arm (which is a
lot of people) the second screen on the wrist is a really nice
addition, opening up your pace and distance info in real time when
before you wouldn't know anything until you finished your jaunt.
All
this leaves me feeling like the Apple Watch 3 will be a brilliant
running watch, when there are enough sensors and apps from third parties
can use them to bring all the power of their standalone devices to the
wrists of people who don't really care about running, Trojan Horsing a
clever running plan into their lives.
But for now, it's hard to
recommend the Watch as a fitness device unless all you want to do is be
poked to stand up once in a while.
The
constant question I had when writing this review is: what's the Apple
Watch actually for? It's one thing to get one in for a review, another
when you've got no reason to buy one other than it looks a bit fancy.
The
Apple Watch both surprised and disappointed in that respect, with some
things impressing me with their intuition (being able to add in heart
rate monitors was a nice touch, and the overall polish of the interface
on the OLED display wasn't something I was expecting from a first gen
product).
Some things didn't work as well as I'd have liked (I was
surprised that the interface was so fiddly for an Apple product) but
they were relatively few.
We liked
The overall look and
feel of the Apple Watch, as with most products from Cupertino, was a
major plus for me. The last thing you want is a watch that you have to
apologize for visually just so you can find out when Ebay has found some
things you might like to bid on without having to get your phone out of
the pocket.
Having used a number of smartwatches over the last
two years, there's something about the slickness of the Apple Watch that
appeals. Yes, it doesn't do a huge amount right now, but no smartwatch
does, and Apple is primed to get the best of the developers' produce -
in just the same way as the iPhone and iPad did - to get the apps that
will really supercharge the Watch.
And
once you've bought the Watch and got over the high price, it is a
genuinely useful thing to have around at times. Being able to check when
you've got a message or see who's calling and be able to make snap
decisions feels like the future, especially when exercising or in
another situation where grabbing your phone isn't easy.
We disliked
The
Apple Watch feels exactly like you'd expect it to: a first attempt.
Apple's fused its own design ethos with the limited technology around at
the moment to make a compelling smartwatch - but it's still a
smartwatch, a device that doesn't really have an easy answer when your
pals ask 'So, what's so good about that?'.
The fact the time isn't
always showing on the face isn't brilliant either - while the wrist
raise is among the most infallible I've encountered, there are still
times when I'm lying down, want to know the time and have to tap the
watchface to find out.
When the old technology beats the new, that's where a problem needs to be solved.
And
while I find it hard to even bang the 'Apple has made a product that
costs more than it should' drum again, this is still a very expensive
luxury. You don't need it in the same way a smartphone is a necessity,
and unlike the iPad, it's more expensive than the competition by some
distance.
The fitness angle feels underpowered at the moment too -
there's a lot of potential there, but the Apple Watch is not something
I'd recommend to anyone that's serious about getting into shape...
unless they're desperate for all the other elements this device offers too.
Final Verdict
For
iPhone users desperate for a smartwatch, the Apple Watch is perfect for
you. It relays some iOS apps and all notifications to my wrist without
requiring me to constantly pull out and unlock my phone, and that's a
nicely convenient thing to have.
This concept is going to become more useful when the hype dies down and new apps emerge, as the best smartwatches work better as an unexciting fashion piece or fitness tracker that fades into the background.That contrasts with an iPhone or an iPad that you constantly pull out to play with in an idle few minutes, and ironically by being better connected with the Watch you'll hopefully start to rid yourself of the smartphone addiction. If you're asking why it can't play YouTube or take photos, you're really missing the point.It's a time-telling and time-saving convenience, though one that still requires a nearby iPhone and a hefty sum to buy. The Apple Watch price is rightfully getting mixed reviews from fans. That's why I ultimately recommend the cheapest aluminum Apple Watch Sport with another band for the moments when you want to look more 'grown up'.It has same dimensions, functionality and battery life as the pricey steel and gold models and when you look lustily at the inevitably improved Apple Watch 2, you won't lose as much money when you stuff this one straight on Ebay.
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